Devlog#45


Hello everyone! It’s time for another devlog.

We’ve finished drawing the new hexes and backgrounds for Journey mode and have now started expanding the enemy roster. Our goal is for every boss to have their own unique group of minions and distinct backgrounds.

In parallel, we finally managed to resolve all issues regarding scene voiceovers. We updated and reworked some of the animations, built a new tool for sound playback, and finalized exactly what sounds to play (and how and when to play them). We also purchased several voice packs and have finally started working on the voiceovers themselves.

That’s all the news for today. Thanks for staying with us!

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Is there an approximate date?

(1 edit)

Subscribers will receive the update either this week or next week, after testing - it will make its way to itch