Devlog#23. Inner Conflicts System


Hey everyone!

The votes are in for the next Adventure Mode boss, and with a resounding 28% of the votes, the Goblin Barbarian will be joining the fray in our next update! Prepare to test your skills against this ferocious foe.

Update 0.2.8 (Expelliarmus)

Update 0.2.8 will be available tomorrow for all players at the Magister level and above! But that's not all – in addition to the content previously announced, we've also completed the "Inner Conflicts System."

What is the Inner Conflicts System?

Each character will now possess a unique "inner conflict," represented by a metaphorical scale. Each side of the scale corresponds to a potential path of character development.

Characters will occasionally grapple with doubts and decisions, tipping the scales in one direction or another. Through your responses and actions, you can influence their inner struggle and nudge them towards a specific path.

What does this mean for gameplay?

  • Every character now has their own unique inner conflict to explore.
  • We've revised existing dialogue throughout the game to ensure your choices impact the balance of a character's internal struggle.
  • A new tab will be added to your task panel. Here, you'll find information about the characters you've met, their inner conflicts, their current state of balance, and how your actions have influenced them.
  • Three brand-new quests are being introduced! These quests will focus on the development of specific characters, providing you with opportunities to shape their inner conflicts.
  • Moving forward, we will be implementing more opportunities to influence character development through quests and dialogue options.

We can't wait for you to try out the Inner Conflicts System in a future update and are eager to hear what you think!

Thank you for your incredible support!

PATREON | BOOSTY | SUBSCRIBESTAR

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HELL YEAH more lore depth