Alpha Update 0.4.0.3


Greetings, Headmasters and Headmistresses!

We're releasing another alpha update today, and it will be available to our Magister-level subscribers (and on Itch.io) this Friday!

Here's a rundown of the changes in version 0.4.0.3 (Episkey):

Bug Fixes:

  • Boss Spawns: Fixed an issue where bosses (other than the new one) were no longer spawning.
  • Rogue Cat Appearance: Corrected the appearance of the rogue cat in her world.
  • DOT Kill Confirmation: Fixed a bug where enemies killed by damage-over-time (DOT) effects remained "alive" until their next turn.
  • Font fix: Added a missing letter "Й" to the Russian font.

Gameplay Enhancements:

  • Increased Healing Events: The number of healing events on the map has been increased.
  • Improved Healing Event Visibility: Healing events are now clearly marked on the map, with revised logic and visuals.
  • Doubled Dust Rewards: Rewards in magical dust for items have been doubled.
  • Card Effect Fixes: Addressed bugs in several game cards, correcting incorrect effects and preventing them from stacking on themselves instead of enemies.
  • Enemy Logic Fixes: Resolved bugs in enemy logic, ensuring their actions have the correct targets and effects.
  • Closer Combat Camera: The in-combat camera has been zoomed in to make characters appear larger.
  • Character/Widget Positioning: Character and UI widget positions have been adjusted to accommodate the new camera.
  • Persistent Journey Events: Events on the Journey map no longer disappear if the player chooses to "leave." You can now return to a location and interact with the event later.
  • Simplified Easy Battles: Easy battles now feature only one enemy, allowing players to learn their mechanics more easily.
  • Card Reward Display: A new panel has been added to display the cards you receive from events after they conclude.
  • Journey Camp: Added a "camp" feature to Journey mode, allowing you to fully restore health a limited number of times on the travel map.
  • Increased Player Mana: The player's maximum mana has been increased to 4.

New Content:

  • Goblin Barbarian Quest: A new quest featuring a goblin barbarian has been added.
  • New Journey Boss: Goblin Barbarian: A new boss, the goblin barbarian, has been added to Journey mode. She focuses on summoning allies, buffing them, and launching aggressive attacks.
  • New Post-Boss CG Scene: A new CG scene has been added after defeating the goblin barbarian. The scene's animation is still in progress and will be available later, but we've included a short introductory comic to bridge the transition from battle to the scene.
  • New Quest Task Type: A new task type has been added – defeating quest enemies in Journey mode. These tasks are easier as they don't require fighting a boss, but you'll need to find and defeat the enemy that appears on the map.
  • New Rose quest: Added a new quest for Rose, in which you can affect her character.

Thank You!

We deeply appreciate everyone who has chosen to support us and participate in testing! We're eager for more players to experience the new mode and provide us with their valuable feedback.

PATREON | BOOSTY | SUBSCRIBESTAR

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Comments

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(1 edit)

I don't think I saw it drop on Itch yesterday? Maybe it just got delayed?

Yes, we made version 0.3.5 public, but we encountered internet issues, which prevented us from uploading the new version—the upload speed is extremely slow. The problem persists, and the optimal release window has already passed. It seems the release on Itch will now be pushed to next Thursday. Well, at least we’ll have more time to test it thoroughly :)

ah, ok, no problem

(+1)

aww I thought we would have more Victoria, but super excited for the new quest, and to try the new battle system!